From William Gibson’s “Spook Country”:
She stood beneath Archie’s tail, enjoying the flood of images rushing from the arrowhead fluke toward the tips of the two long hunting tentacles. Something about Victorian girls in their underwear had just passed, and she wondered if that was part of Picnic at Hanging Rock, a film which Inchmale had been fond of sampling on DVD for preshow inspiration. Someone had cooked a beautifully lumpy porridge of imagery for Bobby, and she hadn’t noticed it loop yet. It just kept coming.
And standing under it, head conveniently stuck in the wireless helmet, let her pretend she wasn’t hearing Bobby hissing irritably at Alberto for having brought her here.
It seemed almost to jump, now, with a flowering rush of silent explosions, bombs blasting against black night. She reached up to steady the helmet, tipping her head back at a particularly bright burst of flame, and accidentally encountered a control surface mounted to the left of the visor, over her cheekbone. The Shinjuku squid and its swarming skin vanished.
Beyond where it had been, as if its tail had been a directional arrow, hung a translucent rectangular solid of silvery wireframe, crisp yet insubstantial. It was large, long enough to park a car or two in, and easily tall enough to walk into, and something about these dimensions seemed familiar and banal. Within it, too, there seemed to be another form, or forms, but because everything was wireframed it all ran together visually, becoming difficult to read.
She was turning, to ask Bobby what this work in progress might become, when he tore the helmet from her head so roughly that she nearly fell over.
This left them frozen there, the helmet between them. Bobby’s blue eyes loomed owl-wide behind diagonal blondness, reminding her powerfully of one particular photograph of Kurt Cobain. Then Alberto took the helmet from them both. “Bobby,” he said, “you’ve really got to calm down. This is important. She’s writing an article about locative art. For Node.”
“The fuck is Node?”
I just finished building that. A poor man’s version of that, at least – there’s more to do, but you can stand it up in a couple of seconds and it works; a Node-based Flyweb discovery service that serves up a discoverable VR environment.
It was harder than I expected – NPM and WebVR are pretty uneven experiences from a novice web-developer’s perspective, and I have exciting opinions about the state of the web development ecosystem right now – but putting that aside: I just pushed the first working prototype up to Github a few minutes ago. It’s crude, the code’s ugly but it works; a 3D locative virtual art gallery. If you’ve got the right tools and you’re standing in the right place, you can look through the glass and see another world entirely.
Maybe the good parts of William Gibson’s visions of the future deserve a shot at existing too.