January 29, 2004

Best Perspective

Filed under: analog — mhoye @ 1:53 am

Our team hit the field like a bag of angry pit bulls Tuesday night, and while I was happy with the eventual result, and declared the night’s MVP, I was getting really frothy about two thirds of the way into it. For a while there, things were not looking so good. After losing the previous game by two after being up 6-0, I was ready to bite a frisbee in half watching the score tighten up.

Our captain has sent us these inspiring words:

“Great win the other night, I’m really happy we pulled that one out!”

Now, we won 21-16, but the way I remember it there were two key points to that game. We really came out gunning, early on – we were ahead 14-6, at one point. Hey, great, we’re ahead 14-6, and half of their points had come from hospital throws or bullshit tips anyway. It’s all good.

Then all of a sudden, key point number two, we’re only up 18-16. This is not what you’d call good.

We finally turned it around at that point, but here’s the thing: you do not “pull out” a victory after being ahead 14-6. You can snatch victory from the slavering maw of looming incompetence, but that’s not the same thing.


  1. Do you guys always play to 21? The standard out here is 13, with the “win by two” rule. Only in finals and suchlike does it go to 15 or 19.

    Which is good, considering the number of double-headers that are played.

    Comment by Lara Beaton — January 29, 2004 @ 12:13 pm

  2. We’re playing in an inflated dome that covers the local CFL field, and that facility charges by the hour. In the summertime we normally have one game per field per night, and we play to fifteen, win-by-two, hard cap at 17. Over the winter, though, we play to-time. Dome time is expensive, and everyone wants to get as much use of it as possible.

    Comment by Mike Hoye — January 29, 2004 @ 12:30 pm

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