Category Archives: digital

Wooden Shoes As A Service

In international trade, the practice of selling state-subsidized goods far below cost – often as a way of crushing local producers of competing goods – is called “dumping”: Under the Tariff Act of 1930, U.S. industries may petition the government for relief from imports that are sold in the United States at less than fair […]

Planet: Secure For Now

This is a followup to a followup – hopefully the last one for a while – about Planet. First of all, I apologize to the community for taking this long to resolve it. It turned out to have a lot more moving parts than were visible at first, and I didn’t know enough about the […]

The Scope Of The Possible

This is a rough draft; I haven’t given it much in the way of polish, and it kind of just trails off. But a friend of mine asked me what I think web browsers look like in 2025 and I promised I’d let that percolate for a bit and then tell him, so here we […]

William Gibson Overdrive

From William Gibson’s “Spook Country”: She stood beneath Archie’s tail, enjoying the flood of images rushing from the arrowhead fluke toward the tips of the two long hunting tentacles. Something about Victorian girls in their underwear had just passed, and she wondered if that was part of Picnic at Hanging Rock, a film which Inchmale […]

Memories And Palaces

This is an old memory, dredged out of the cellar by this Metafilter thread about a Sierra game: The Colonel’s Bequest. Bequest was a charmingly understated member of the “[Subject] Quest” games lineage, largely forgotten I suspect for the sin of being a character-driven mystery with a female protagonist rather than a puzzles-and-princesses nature excursion. […]

Modernity

For no particular reason, here’s a picture of a computer with a 1.3Ghz processor, 2 gigabytes of RAM, 32 gigabytes of solid-state internal storage and another 32 gigabytes on a MicroSD card, wifi, bluetooth and HDMI video output plugged into a standard 3.5″ floppy drive that would store 1.44MB, or approximately 0.002% of 64 gigabytes. […]

Switching Sides

I’ve been holding off on a laptop refresh at work for a while, but it’s time. The recent Apple events have been less than compelling; I’ve been saying for a long time that Mozilla needs more people in-house living day to day on Windows machines and talk is cheaper than ever these days, so. I’m […]

Minimum Viable Basic Human Decency

I’ve been batting this around for a few weeks now, ever since I started drafting Free As In Health Care. I’m not sure where to take it at this point, so I’m going to publish it and see what happens. I’d like to thank a number of my friends and colleagues for feedback with this […]

Historical Precedent

A while back in Architecture For Loners I wrote a bit about a how in-game architecture can fail a video game’s narrative if you’ve got the right eyes, the right incentives and maybe the right jetpack: The environments, though… if you have the right eyes you can’t help but notice that built-for-a-shooter feeling that pervades […]

The Planet Is Safe For Now

This is a followup to this post – The Future Of The Planet – where I said we had four choices about what to do next: Do nothing; leave Planet as is. Improve Planet as a Planet. Replace Planet with something better suited to Mozilla’s needs. Replace Planet with nothing. To give away the punchline, […]